Modern Africa: Scenario Book 1 – Somalia Intervention (0)
Playtime: 0
Min. Age: 12
Players: 2 - 0
Publisher: On Military Matters
Designers: James Meldrum
Artists: Unknown
Mechanics: Unknown
Min. Age: 12
Players: 2 - 0
Publisher: On Military Matters
Designers: James Meldrum
Artists: Unknown
Mechanics: Unknown
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Modern Africa is not a great period for any of the so-called superpowers. No one has been able to pacify or even influence for any length of time events in Africa. As stated in the rules, Modern Africa, generic is the key with a tribal mindset against the big green (or red) machine. When time has passed, only the Africans are left in Africa. So, with this in mind, let´s move on this set of seven scenarios based on the book "Blackhawk down".
And good luck on those morale rolls!
Scenarios include:
Raid, The Gauntlet, Cornered, Defense of Crash Site Super 6, Blackhawk Down Campaign Game, Embassy Evacuation, and Overland Embassy Relief.
Special Rules cover:
Body Armor, Night Vision, Off-Board Artillery, Airstrikes, Hostages, and Helicopters.
And good luck on those morale rolls!
Scenarios include:
Raid, The Gauntlet, Cornered, Defense of Crash Site Super 6, Blackhawk Down Campaign Game, Embassy Evacuation, and Overland Embassy Relief.
Special Rules cover:
Body Armor, Night Vision, Off-Board Artillery, Airstrikes, Hostages, and Helicopters.
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Modern Africa: Scenario Book 1 – Somalia Intervention
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ag.gameitem.lastUpdated: 2025-06-12 11:10:47.277